A folly is an architectural form which grew out of well manicured landscapes in 18th-century Europe. Typically, follies were created primarily as forms of decoration, and often served no functional purpose. A lot of their designs were purely sculptural, or even out of place within their context; their scale and proportions were arbitrary. Today, the role of contemporary follies have transformed into the urban context along with its own take on different approaches towards tradition. Collectively, they embrace the ability of architecture to create beauty, wonder and whimsy in our lives
The five days module started with a rendering exercise, to understand the practices of the students. The medium I chose to render the given image were color pencils, and using patterns.
Image.
The next day, we were given fixed SketchUp blocks, using which we'd to create a structure in accordance to the prompts (like tall, lines, narrow, elastic, wild, chaos, symmetrical, etc) given to us. The prompt I worked with was 'narrow'.
From the structures developed, several views were chosen, out of which one was selected to be rendered.
The selected image was rendered according to new prompts (like, pop, only using two colors, pastels, monochrome, textures, patterns, etc.) The prompt I worked with was 'pastels'.
The last exercise was to create a folly structure. Five points were given on a grid paper, which when joined, created a movement pattern, different for everyone. The structure designed had to follow that movement, and we were free to create it however we wanted it to be. The idea behind the design of the folly I created was for it to be more ornamental with that excessive decorative designs.
The module made us understand our own rendering and designing practices, to experiment with prompts and limits, and to get into the practice of creating our own method and play of rendering.
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